While consoles are thriving as a gaming medium around the world, PC gaming is still the king. There are 900 million PC gamers worldwide, Forbes reports, but only 262 million modern console gamers. Despite this popularity, PC gamers often find it hard to get what they want from game developers in terms of technical features. Here is a look at our wishlist of the features that all PC games should embrace as a standard in the coming years.
Many amazing games start their lives as console-exclusives and are later ported to the PC. In many cases, these titles lack the command input remapping feature or treat the PC like just another console. PC gamers may be using any variety of keyboards, controllers, joysticks or mice to play a game, and the inability to remap the controls can make some titles a terror to play. In some cases input mapping for mouse inputs assumes that players are all using a standard two-button device, which is not often the case for hardcore PC gamers—for example, Razer has a gaming mouse with 12 buttons on the thumb grip, a feature wasted if inputs can’t be remapped with up to 12 different commands. All modern PC games need input remapping that takes into account the wide variety of devices used by PC gamers.
Unlike consoles, PCs are used with any number of different display devices, and too many games fail to have good support for uncommon resolutions. Many titles offer a wide variety of resolution settings for more common display devices, so it is a simple task to support all possible resolution options. PC gamers aren’t strapped to the TV for display in the way that console gamers are, and many PC gamers also use monitor setups that aren’t always supported.
One such option is the the triple monitor display that makes FPS titles like “Battlefield: Hardline” and many racing games an incredible and immersive experience. Support for these unusual setups is equally important. While these fixes might cause some user interfaces to be too small to be functional in-game, simply offering a scalable UI can fix the problem in many cases.
Full Mod Support
Some of the best titles in gaming have lasted for years due to support from the player-driven mod community. For example, even though “Morrowind” was released in 2002, modders have not only created thousands of mods for the game but have even attempted to recreate it in later “Elder Scrolls” engines for over a decade. Huge communities often form around gamers with mod support, and in some cases modders create unofficial content that keeps titles playable and fresh. Additionally, mod communities often fix programming bugs months before game developers can, making games more playable and less frustrating after their release.
Simply releasing the tools used to develop a game with a slight interface overhaul is the simplest option available to offer mods. While offering total mod support for every title isn’t always feasible, the option to mod a title often creates an expanded version of the game that shapes the future of a game developer’s success, making it a win-win for developers and players.